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5 Strategies for Making Design Research Actionable for Health Products

For the past month my co-worker, designer Eric Schmid, and I have spoken to audiences of designers, researchers, and product development professionals about making design research actionable for healthcare products. We were excited to present together as a researcher and a designer, sharing how the two of us have collaborated in various projects to make sure that design research is translated into product innovation.

Much of our healthcare product development at Karten Design involves introducing disruptive innovation into the healthcare system. We’ve developed products like the V2 Renal Denervation System that enable doctors to perform new procedures, and we’ve even designed products that change the ways consumers manage their own health. Although such innovations promise to raise the standard of care and save time and money, it’s still possible for them to meet resistance. After all, we’re asking people to make changes to the habits they’ve built for years.

Today, disruptive innovation is becoming the norm in the healthcare industry, and these products need to match people’s needs. If they fail to do so– if they demand more change than a user is willing to endure– then the product will not be adopted. Design research is more important than ever. Designers like Eric want to approach designing disruptive products with a full understanding of users’ behaviors, ceremonies, and perceptions.

As a design researcher, I go out with my team to study people. I end up in hospitals, homes, offices… even bathrooms. Getting rich, nuanced information from people about their needs and desires is only the first challenge I face. Perhaps even bigger and more important is the challenge of communicating this information to the rest of my product development team in a way that’s engaging and ultimately actionable.

If designers don’t latch onto the insights our research team uncovers in the field, then our insights are lost and the value they could bring to a product never materializes. This is especially problematic for healthcare products, where applying research insights affects product safety and patient well-being, and where product design can have such an impact on an emotionally charged patient journey.

That’s why this transition phase between research and design has become an important part of our product development process at Karten Design. We’ve found that making design research actionable comes down to a few key principles. Eric and I shared these strategies with our colleagues at the IDSA and PDMA SoCal Chapter, and want to make them available to our followers who could not be at these events.

1. Define a Success Criteria.

As a team, it’s important to define the necessary elements for your program to achieve success. Before anyone goes into the field or puts pencil to paper, talk to your teammates and establish a common vision. This alignment will help researchers target their programs to provide information most useful to product development. It also helps teams stay focused on the big picture and avoid spending too much time on the tangents that research can unearth. When working with a medical device company to drive innovation in non-invasive ventilation, we hosted a kick-off workshop at Karten Design that brought together 25 people, including the client’s engineers, marketing team, and sales team– disciplines that rarely talked to each other and had competing priorities for product development. One of the biggest factors to success in this project was the written Criteria for Success that came out of the workshop, reconciling the needs of every stakeholder involved. Having a shared vision creates a common framework that enables better communication between researchers and designers as a project progresses.

2. Marble Disciplines.

Throwing information over the fence from one discipline to another invites disconnect. Instead, we practice something that we call “marbling” at Karten Design– like a delicious marble cake or a succulent piece of marbled beef. (What can we say, we have a bunch of foodies in the studio…) We believe that product innovation works best when research, design, and engineering collaborate throughout the process, spilling outside their silos. By getting designers in the field and involving researchers and engineers in concept development and reviews, we create engaging experiences for the entire team. Each discipline is responsible for making research actionable, so designers start to feel a personal ownership of the research insights.

3. Build Empathy.

People, not just systems or products, are a big part of our research– how they feel when they undertake a task or interact with a product, what challenges they face in their lives and work, and even how they feel about themselves. The most fertile research creates an empathetic experience for those who attend interviews or ethongraphies. Whether we’re watching babies in the NICU or listening to someone talk about the toileting experience with the complication of hemorrhoids, we come out of the field inspired by the human emotions we’ve witnessed, driven to find better solutions. It’s then our job to recreate the empathy we feel for team members who were not involved in the field research. We invite designers and other team members to mine these stories along with us. This deeper engagement starts the empathetic process as designers begin to connect with users’ joys and frustrations. With an internalized understanding, designers quickly realize opportunities to design a better experience.

4. Study the Full Ecosystem.

Understand the interactions and relationships between all components in an environment if you want to ensure you’re considering the full range of opportunities. This means studying all stakeholders who interact with a product, from doctors and nurses to patients and caregivers. It also involves looking holistically at the product experience. For the V2 Renal Denervation System, a key research objective was to ascertain the optimal location for the device in the cath lab, how it should be operated, and by whom. We answered this by studying the full ecosystem of the cath lab– the complete use environment, the different people and equipment, how they relate to each other, and how things flow during a typical procedure. After studying a handful of cath labs we started to see the different possibilities and the opportunities for design.

5. Make it Visual.

Most people, especially designers, are visual learners. It’s important to transition as early as possible in the analysis phase from text and data to image-based information. We’ve developed a number of tools, including ModeMaps, Thread Matrixes, and Opportunity Landscapes, to put our information out for all to see and analyze. These tools help us to interpret and organize information to communicate, prioritize, and comprehend findings by all team members.

Regardless of the size or scope of the project, or the nature of your business, these are principles that you can apply to use design research effectively to turn research insights into innovation. In the end, they’re all meant to facilitate communication. It’s this dialog that forces project teams to own design research, internalize it, and dig deep to create insights that are larger than the sum of their parts.

Fall in Love With Your End User

Over the past six years working with Starkey Laboratories, we have learned more about the unique emotional and physical needs of 65- to 85-year-old end users than any other demographic/end user we’ve designed for. We know that as people age their physical and emotional needs change, and, in turn, so do the products and services they use. It was this focus on serving aging Americans that linked us with The Aging Technology Alliance.

The Aging Technology Alliance, or AgeTek, is a consortium of companies that create solutions to fit the emotional and physical needs of older adults. These companies have joined together because they, like Karten Design, believe that innovative products and services can improve people’s lives and change the way they can thrive as they get better, not just older.

As part of AgeTek’s mission to provide professional education for its members, Director of Design Strategy and Research Ron Pierce and I presented a webinar as part of their webinar series on how to design products for older users. We discussed how to use Design Research to discover unmet needs, and keep the end user at the center of the product development process. I wrote a blog post to follow up our webinar, synthesizing what we shared into four insights that are detailed below. I hope there’s something that you can take away, as well.

 

OPPORTUNITIES IN THE AGING TECHNOLOGY SPACE 

Many growing companies are focused on technology. They’ve developed something with the power to change lives and, consequently, they fall in love with their technology. A mature product has to have effective technology, but then must move into the next stage—applying technology to the human context. This requires a holistic understanding of the user—their behaviors, rituals, ceremonies, preferences, delights, and their limitations. Don’t just fall in love with your technology; fall in love with your end users. Learn what emotions they experience when they interact with your product, or even when they think about purchasing it. Getting inside users’ heads was the starting point for Karten Design’s relationship with Starkey. We quickly discovered that older people associate hearing aids with age, disability and weakness, and as a result they put off purchasing a hearing aid, living in isolation for almost a decade. Many products associated with aging have the same stigma that’s important to understand. At the point where someone needs an assistive product, he or she often already feels disabled. It’s important that technology products empower users rather than making them feel weaker.

R.O.I. ON DESIGN 

There are more ways to measure return on investment than quarterly financial gain. Consider also returns like customer relationships. We believe a well-designed product can be a brand ambassador. Good design can help your product to be distributed in new channels and reach new consumers. It also has the potential to strengthen relationships with your existing channels and end users. One of the most exciting results of our design partnership for Starkey’s executives was the improved image that the company gained within its existing sales channels. Each new product introduction has created a stir at international trade shows, building Starkey’s global reputation for design leadership. Audiologists have gone from simply carrying Starkey products to being evangelists for Starkey products. Even end users, who may have initially been reluctant to adopt a hearing aid, have become enthusiastic advocates for Starkey’s products. Building relationships between your customers and your brands is a long-term investment with long-term returns.

DESIGN RESEARCH

Karten Design spent three months in the field conducting design research with hearing professionals and hearing aid users before translating our insights into design for Starkey. During this time we examined all of the factors that would affect a hearing aid’s market impact: manufacturing process, sales channels, and most importantly end users and their ceremonies. Get to know your customers’ ceremonies and habits. As you develop a research strategy, consider whether your product fits in with those ceremonies or requires users to develop a new habit. Successfully implementing a paradigm shift, as we did when introducing the industry’s first gesture control, requires a higher level of research in order to create and evaluate the product’s value and introduce the right metaphor to make it easily understood by users.

SENIORS’ RELATIONSHIP WITH TECHNOLOGY

A common myth persists that seniors are afraid of technology. In my experience, this is not the case. Seniors are ready and willing to adopt technology that provides a benefit in their lives. When we helped Starkey develop a capacitive gesture control for its hearing aids, we were adopting a ceremony from iPhones, which inspired a slew of touch screens in consumer electronics. We questioned whether a modern technological ceremony would be relevant and easily understood by older users and the answer, with a few qualifications, was a resounding yes. Gesture control was relevant to users not because it represented a cool new development, but because it satisfied a need—to control a hearing aid discretely with a simple motion. Our strategy was to focus the technology on meeting the need. When it does this in the simplest possible way, the technology becomes transparent. The iPad is another example of transparent technology that has been enthusiastically adopted by older users. The iPad fulfills an emotional need to connect and engage with family and friends. The product is so easy to use and understand that the technology fades into the background; all you see is the benefit.

There are two areas that technology companies can focus on to improve their relationship between their products and senior customers. For any user, but perhaps most importantly for seniors, a successful product relationship is based on mutual respect and two-way communication.

I find it disrespectful when companies dumb down products either visually or technologically for older users. Today’s seniors have more sensitivity to quality and design than previous generations. Just because someone becomes physically disabled as they age does not mean they become aesthetically handicapped. When we designed hearing aids for Starkey, we leveraged inspiring design imagery from luxury automobiles and modern architecture to create a sophisticated image. Aesthetically re-framing a product this way—respecting seniors’ aesthetic sensibilities and the self-image they’ve built throughout their lives—has done much to chip away at the stigma associated with hearing aids.

Seniors’ relationship with technology benefits from frequent dialog between person and product. Pay attention to the feedback your product gives its user. The success of gesture control hinged in part on fine-tuning its feedback to let users know not just when there were problems, but to confirm that they had successfully made adjustments.

If you’re interested in additional research on the Boomer Generation, you can download Karten Design’s Orange Slice, a mini report on the lifestyle, economic and psychographic trends that will affect this generation as they move into a new stage of life.

 

Creating Healthy Habits

In this special to Orange Juice, graphic designer Erin Williams shares her experience with a new digital health technology in her quest for fitness.

For five years, bicycling was my primary mode of transportation. I rarely felt the need to hit the gym, because I logged 16 miles a day with my daily commute. But while cycling was great for my legs and my heart, the last year of this journey grew increasingly stressful as tensions with L.A. drivers escalated, landing me in the hospital with a head injury last summer. When I finally gave in and bought a car, my family and coworkers were relieved not to have to worry, but I found new things that I need to worry about. In my first month of driving, I gained five pounds. Five! In one month! I realized that I could no longer count on my heart rate and blood pressure being excellent every time I went to the doctor, could no longer eat a plate of pasta just because I went for a long ride.

I had been getting all of my exercise without ever having to think about it; getting on my bike in the morning was simply habitual.

At the office, I’ve been learning about how new technologies are changing the way people approach healthcare—changing the conversation from disease management to preventative care and healthy lifestyles, and getting patients more engaged and invested in their own outcomes.

I decided to test some of the Connected Health tools I was learning about at the office. CONTINUE »

Why Karten Design is “Changing the Face of Men’s Health”

You may have noticed something hairy happening around our studio. This year for the first time, Karten Design has formed a team to participate in Movember. During the month of November, 11 of us “Mo Bros” have pledged to grow a moustache for 30 days, becoming walking, talking billboards for men’s health causes– specifically cancers affecting men.

This is a cause near to my heart. I’ve had friends and even employees who are survivors of testicular and prostate cancer. But beyond those experiences I’ve witnessed directly, I see an unmet need for men to take more ownership of their health.

CONTINUE »

The Future of Aging: A Karten Design Orange Slice

Did you know that Baby Boomers have more than $1 trillion in disposable income? By the year 2015, people 51 to 70 years old will consume more than any other generational cohort in the US economy for the first time in history.

This caught our attention at Karten Design. We’re closely following the trends that emerge around Baby Boomers to understand how their evolving needs will affect the products we design. Through every stage in their life, Boomers have re-invented social norms and made a lasting impact on our culture. One thing is certain as Boomers enter retirement: they will not conform to traditional notions of aging. This year the oldest Baby Boomers turn sixty-five, signaling a demographic shift that will have huge implications for product manufacturers.

I wanted to share a portion of our research with you by making our report available for download.

Download the Full Orange Slice

As a product design and innovation firm, we find it essential to keep our eyes on the future, looking at the cultural tremors that will affect the ways that people experience products. Karten Design’s “Orange Slice” is a series of mini trend reports that explore emerging trends and their effect on the relationship between people and products. 

Measuring Relevant Age

By studying people and their values more holistically, we often see needs that are unmet by traditional market research. To this end, resident Boomer Rick Blanchard introduces a holistic new way to view age.

As I get older, I don’t particularly agree with how I am categorized by researchers, marketers or other info-maniacs. My physical age doesn’t accurately describe my feelings, beliefs or interests. So what would be a better reflection of how I think? I’d like to propose “Relevant Age” as an alternative to chronological age.

 
Relevant Age has more to do with the choices I make than the demographic I’m tagged in. It is determined not by when I was born, but by the external influences that shape my personality and behavior. For example, I have a nine-year-old son, and it would be at least 10 more years before I even considered retiring. I bought a Kinect last month and, on my keychain, I have membership cards for Gamestop, CVS, the Natural History Museum, AutoZone and Dick’s Sporting Goods.

CONTINUE »

Too Big to Ignore

Designed by Erin Williams

 

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Spotlight: The Boomer Generation

 

In some ways, boomers are the ideal consumer,___Read about what some companies are
they have money, they consume loads of_________doing to better understand the aging
media, and they remain optimistic!______________population

In Shift, Ads Try to Entice Over-55 Set _______ Designing for the Retirement Boom

Via: NY Times________________________________Via Fast Company

CONTINUE »

Ear’s Anatomy

This week, SKD team members head to Audiology Now!, the American Academy of Audiology’s annual trade show. In honor of the occasion, we

Bad Idea Friday: The Decision Implant

Is indecision getting in the way of your life? Do you waste hours of your life mulling over decisions like:

Q: